		+-----------------------------+
		|  Stream Ini Extender v0.6   |
		+-----------------------------+

    +---------------------------------------------------------+
    |  SEE THE "SETTINGS" SECTION FOR STREAM.INI USAGE INFO!  |
    +---------------------------------------------------------+


			  Description
			---------------

Stream Ini Extender is a CLEO Mod which extends the capabilities of the stream.ini file, adding extra configuration lines. Most of these settings allow users to tweak their game in order to achieve better performance, graphics or fix certain bugs in the game.


			 Compatibility
			---------------

This mod was tested with the following .exe's:
 - HOODLUM 1.0 US
 - HOODLUM 1.0 US (Unknown variation)
 - 1.0 US Compact (listener's .exe)


			    Usage
			--------------

  INSTALLATION

Extract StreamIniExtender.cs to your "GTA San Andreas\cleo\" directory. CLEO 3 or 4 must be installed for this mod to work.


     USAGE

To use the settings, simply insert the lines in your stream.ini file, located in the main GTA San Andreas installation directory. Once you start the game, all settings will be applied immediately. Lines with # at the start will be ignored.

To undo a setting, remove or comment out the line in the stream.ini file and start a new game or load an existing game.


 UNINSTALLATION

To uninstall, remove StreamIniExtender.cs from your CLEO folder.


			   Settings
			--------------

* Frame Delay
* Frame Limit
* Max AI Peds
* Max AI Vehicles
* Stencil Shadow Opacity
* License Plate Filtering
* Disable Cull Reflections
* Black Roads Fix
* Disable Motion Blur
* Disable Audio
* Disable Collision Particles
* Disable Flashes
* Disable Heat Haze
* Disable Clouds
* Disable Target Blip
* Disable Specular Vehicle Lighting
* Disable Vehicle Lighting


-  Frame Delay  -
-----------------
Usage: framedelay %int%
Example: framedelay 4
Default: 14

Description:
Delay time in milleseconds before each frame. Lowering this value can increase FPS if the computer can render a frame faster than 14 milleseconds, but high-spec PC users without frame rate limiter enabled may notices bugs (particularly in the menu) with low values.

The resulting maximum FPS is the sum of 1000 divided by this value. The default value brings a FPS limit of 71 FPS. A value of 10 would give a max of 100 FPS and 5 would respectively give the max of 200 FPS. With 0 resulting in a max of 1000 FPS, it is advised to take caution when trying to gain FPS. Don't try to go too high!


-  Frame Limit  -
-----------------
Usage: framelimit %int%
Example: framelimit 105
Default: 30

Description:
This sets the frame rate limit when frame rate limiter is enabled. The value is not the exact FPS. By default this is set to 30, which is actually 25fps. For 60fps, the value is 105.


-  Max AI Peds  -
-----------------
Usage: maxaipeds %int%
Example: maxaipeds 100
Default: 25

Description:
This controls how many on foot peds will appear on the streets of San Andreas. Note that other values also control the amount of peds. Take caution with this value.


-  Max AI Vehicles  -
---------------------
Usage: maxaivehicles %int%
Example: maxaivehicles 120
Default: 45

Description:
This controls how many vehicles will appear on the streets of San Andreas. The maximum value is 127 (higher values have the opposite effect - spawning less cars). Note that other values also control the amount of vehicles. Take caution with this value.


-  Stencil Shadow Opacity  -
----------------------------
Usage: stencilshadowopacity %int%
Example: stencilshadowopacity 8
Default: 6

Description:
Sets the opacity of shadows. This value can cause bugs in some cases.


-  License Plate Filtering  -
-----------------------------
Usage: licenseplatefiltering %int%
Example: licenseplatefiltering 2
Default: 1

Description:
Sets the filtering level of vehicle license plates. Higher values will result in smoother license plate textures.


-  Disable Cull Reflections  -
------------------------------
Usage: nocullreflections

Description:
Adding this stops cull reflections from being rendered. This means that in-game mirrors will render black. However, this fixes a bug where minimizing the game while in an interior causes a buggy texture screen overlay.


-  Black Roads Fix  -
---------------------
Usage: noblackroads

Description:
Fixes the black roads bug that occurs for some users.


-  Disable Motion Blur  -
-------------------------
Usage: noblur

Description:
Disables motion blur in the game, which increases FPS when travelling at high speeds.


-  Disable Audio  -
-------------------
Usage: nosound

Description:
Turning the game volume down doesn't stop the game from processing it. If you don't want sound in the game, you can use this to increase FPS. Personally, I found a 10fps increase using this line.


-  Disable Collision Particles  -
---------------------------------
Usage: nocolfx

Description:
Disables many particle effects, such as collision smoke, sparks and exhaust from vehicle engines. This also removes effects that are created when you drive over certain terrains, such as sand or grass, etc.


-  Disable Flashes  -
---------------------
Usage: noflashes

Description:
Removes various flash effects in the game, such as flashes from gunfire, etc.


-  Disable Heat Haze  -
-----------------------
Usage: noheathaze

Description:
Disables the heat haze effect from the game, which can be quite ugly if playing SA with low settings.


-  Disable Clouds  -
--------------------
Usage: noclouds

Description:
Disables the textured clouds that appear when high up in the sky, which can reduce lag when flying high up in the sky.


-  Disable Target Blip  -
-------------------------
Usage: notargetblip

Description:
Disables the health indicator that appears above peds heads when aiming at them.


-  Disable Specular Vehicle Lighting  -
---------------------------------------
Usage: novehiclespec

Description:
Disables specular lighting for all vehicles. This will result in vehicle colours looking more "flat", but less GFX power will be used.


-  Disable Vehicle Lighting  -
------------------------------
Usage: novehiclelighting

Description:
Disables all vehicle lighting. This will cause them to appear darker, but less GFX power will be used.